Posted tagged ‘BGE’

Blender Game Engine for Real World Simulations

May 21, 2009

This week is very excited for all members of ICTEC, after some months of continous work, we launch the first alpha release for an Army Shooting Simulator made completely in BGE and -of course- merged with a lot of python.

Previously, we use Blender for build objects in a real geo-referenced world for the MI17 simulator, but now all the work was made enterily for BGE andall the new features provided since the launch of 2.48 version.

In the next days, we launch more information about the making of and tutorials for build your own multiplayer real-style simulator (stay tune!!!).  The initial shoot was made for the Peruvian President, Alan Garcia, in
SITDEF 2009 (II International Defense Technology Exhibition and Prevention of Natural Disaster), who taste the FLOSS flavor.

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